lunedì 2 giugno 2014

Interesting tutorial on Skin Morph in 3ds Max

This is a video I put together on how to use the Skin Morph modifier in 3ds Max to fix skinning problems. Skin Morph tools are not great for re-modelling joints so I show you how to import morph targets which you can model using all the normal tools. Also where you can use Skin Morph to fix common skinning issues. I hope you find it useful...